I load the very big Orchestra Basic 16ths 01 and now I start to see what this is really all about. It makes great pads for your other sounds and blends decently with everything else I use. There are better glockenspiels, celesta, xylophone libraries, etc out there. After sketching the score, you can add other instruments to polish the score further. It will work, no matter what chord or note you play. In the Woodwinds, the Clarinet and Contra Bassoon sustains are played in a typically classical non-vibrato style, whereas the Flute, Oboe and Bassoon bring in vibrato as the note progresses. With that said, the single instrument patches cannot compete with the quality of sound found in sample developers such as Spitfire, Cinesamples or Orchestral tools.
Patterns focus both on instruments from a single orchestral section, or combinations of instruments from different sections. Violins 1, Violins 2, Violas, Celli and Basses. Under the Instruments tab are five folders representing each orchestral section: Strings, Brass, Woodwinds, Percussion and Choir. The main difference is that there are no pre-recorded phrases in this library — you use the sampled instruments as raw material. Each Ensemble contains up to five instruments. Find an additional library for percussion and you will be prepared for both musical prove-of-concepts as well as finalized orchestral arrangements.
Das ist tolle und nicht nur grundsolide, sondern auch sehr inspirierende Arbeit, die hier abgeliefert wurde. To learn more, take a look at the Best Service web site to see and hear for yourself:. Sections The Orchestra is a 6. Sonuscore made it so easy, you perform with one finger an excellent sounding automated arrangement of a full orchestra. Adding important inner voices and moving lines within your composition is not only simple to do, but The Orchestra will give you the tools to add a complexity to your piece it might not have had before. What it does manage to squeeze into that relatively small footprint are the essential components of an orchestra, with just enough articulations to cover the most commonly needed performance variations.
The mixer page deals with the volume and panning of each layer, with essential solo and mute buttons so you can check on what each layer is doing. If you are looking at using it for the instruments themselves, then you can definitely do better elsewhere that isn't the main selling point of the library. The Ensemble Engine I then decided to load something I actually might use. Yes, it is just arpeggiated instruments but it is really cool sounding and very easy to use, unlike some of the other arps I've tried. I have to admit, my feelings about this instrument evolved significantly the more I got to know it.
In this first look video, I play through some of the samples, investigate the Ensemble Engine and get a feel for what the library has to offer. Perhaps because I was told that the individual instruments did not sound that great, I had low expectations. This all might sound a bit out there at the moment, but I will try to explain everything in the upcoming segments of the review. Or unleash the full orchestral power with over 75 multi-track patches: Multis take the Ensemble Engine even further toward instant playability and sound as they load and layer multiple instances of The Orchestra. I wish more companies would do stuff like this! The legato patches are far from perfect and the strings sound a bit nasally and I found it hard to program them as I wanted while I was writing my test track.
Die klangliche Qualität ist dabei hervorragend. Man sollte sich darüber im klaren sein, dass die Reichweite an Stilistiken sehr limitiert ist. Mit einem etwas rauen und kantigen Sound setzt sich The Orchestra dabei positiv von seinen Mitbewerbern ab. The downside is that you have to do so for each section, so I probably will turn off the reverbs in each and re-save them to use my own. Sonuscore is releasing new libraries with vast experience in orchestral music production, high-end sound quality claims and a cutting-edge approach to perfectly balanced usability, to shape some of the most incredible virtual instruments out there! The presets are a great starting point; not only do they sound great, but they are very inspiring as well. Audio Examples When I first heard the audio demos, I thought - they must have done some serious sequencing and tweaking to create these. For the orchestral simulation work I actually get hired to write, if I had to, I could accomplish it decently using nothing but The Orchestra.
The Orchestra instruments didn't really impress me that much. This will be the beginning of the end of true orchestration skill; not unlike the first impressions many had about singing when Autotune and Melodyne came out. See what we think about it. Only one mic position, sound is in your face. This aspect of the instrument alone will be worth the price of admission for them.
Ideal for performing custom-shaped sforzandi. We can basically divide The Orchestra into two segments. With numerous further orchestral productions for the video game industry, Dynamedion has earned itself a reputation for unsurpassed quality and integrity in this area. As a beginner in orchestrating and programming arps and ostinatos, I find the Orchestra helps me a lot to add more intricacy and complexity to my compositions. Conclusion If you are a busy professional composer who needs to create fairly complex-sounding music in a hurry, or want a good sketching library, or you are an enthusiast who just wants to have a lot of fun creating music without the fussiness of employing traditional orchestration techniques while working with sample libraries, this is well worth your consideration. And I can change these for each of the included sections.